Sphinx of Valor

Sphinx of Valor
CR 17Large Celestial, Lawful Neutral
Reveal Stat Block
Armor Class
17Hit Points
199 (19d10 + 95)Speed
40 ft., fly 60 ft.str
22
+6
dex
10
+0
con
20
+5
int
16
+3
wis
23
+6
cha
18
+4
Traits
Inscrutable.No magic can observe the sphinx remotely or detect its thoughts without its permission. Wisdom (Insight|XPHB) checks made to ascertain its intentions or sincerity are made with Disadvantage|XPHB.
Legendary Resistance (3/Day, or 4/Day in Lair).If the sphinx fails a saving throw, it can choose to succeed instead.
Actions
Multiattack.The sphinx makes two Claw attacks and uses Roar.
Claw.m 12, reach 5 ft. ({@damage 4d6 + 6) Slashing damage.
Roar (3/Day).The sphinx emits a magical roar. Whenever it roars, the roar has a different effect, as detailed below (the sequence resets when it takes a Long Rest|XPHB): {'type':'item','name':'First Roar','entries':['wis 20, each enemy in a 500-foot Emanation [Area of Effect]|XPHB|Emanation originating from the sphinx. The target has the {'type':'item','name':'Second Roar','entries':['wis 20, each enemy in a 500-foot Emanation [Area of Effect]|XPHB|Emanation originating from the sphinx. The target has the {'type':'item','name':'Third Roar','entries':['con 20, each enemy in a 500-foot Emanation [Area of Effect]|XPHB|Emanation originating from the sphinx. 44 ({@damage 8d10) Thunder damage, and the target has the Prone|XPHB condition. Half damage only.']
Legendary Actions.The creature can take 3 legendary actions...
Arcane Prowl.The sphinx can teleport up to 30 feet to an unoccupied space it can see, and it makes one Claw attack.
Weight of Years.con 16, one creature the sphinx can see within 120 feet. The target gains 1 The sphinx can't take this action again until the start of its next turn.