The Aethervale

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monster

Siren

Siren
Siren
CR 3
Medium Fey, Chaotic Good
Reveal Stat Block
Armor Class
14
Hit Points
38 (7d8 + 7)
Speed
30 ft., swim 30 ft.
str
10
+0
dex
18
+4
con
12
+1
int
13
+1
wis
14
+2
cha
16
+3

Traits

Amphibious.Siren can breathe air and water.
Magic Resistance.Siren has advantage on saving throws against spells and other magical effects.

Actions

Shortsword.mw 6 to hit, reach 5 ft., one target. ({@damage 1d6 + 4) piercing damage.
Stupefying Touch.Siren touches one creature she can see within 5 feet of her. The creature must succeed on a 13 Intelligence saving throw or take 13 (3d6 + 3) psychic damage and be stunned until the start of Siren's next turn.

Siren

Imprisoned inside a mist-filled chamber in the Tomb of Horrors, Siren serves as evidence of Acererak's heartless sense of humor. This mysterious fey creature yearns to be released, but an enchantment laid on her by the demilich prevents her from telling visitors how to accomplish that task. If anyone succeeds in freeing her, she vows to be a lifelong friend.