Shadow Dancer

Shadow Dancer
CR 7Medium Humanoid (elf), Neutral
Reveal Stat Block
Armor Class
15 ({@item studded leather armor|phb|studded leather})Hit Points
71 (13d8 + 13)Speed
30 ft.str
12
+1
dex
16
+3
con
13
+1
int
11
+0
wis
12
+1
cha
12
+1
Traits
Fey Ancestry.The shadow dancer has advantage on saving throws against being charmed, and magic can't put it to sleep.
Shadow Jump.As a bonus action, the shadow dancer can teleport up to 30 feet to an unoccupied space it can see. Both the space it teleports from and the space it teleports to must be in dim light or darkness. The shadow dancer can use this ability between the weapon attacks of another action it takes.
Actions
Multiattack.The shadow dancer makes three spiked chain attacks.
Spiked Chain.mw 6 to hit, reach 10 ft., one target. ({@damage 2d6 + 3) piercing damage, and the target must succeed on a 14 Dexterity saving throw or suffer one additional effect of the shadow dancer's choice: The target is grappled (escape 14) if it is a Medium or smaller creature. Until the grapple ends, the target is restrained, and the shadow dancer can't grapple another target. The target is knocked prone. The target takes 22 (4d10) necrotic damage.