The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Sea Elf Scout

Sea Elf Scout
Sea Elf Scout
CR 1/2
Medium Humanoid (elf), Any Alignment
Reveal Stat Block
Armor Class
13 ({@item leather armor|PHB})
Hit Points
16 (3d8 + 3)
Speed
30 ft., swim 30 ft.
str
11
+0
dex
14
+2
con
12
+1
int
11
+0
wis
13
+1
cha
11
+0

Traits

Keen Hearing and Sight.The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Fey Ancestry.The scout has advantage on saving throws against being charmed, and magic can't put it to sleep.
Child of the Sea.The scout can breathe air and water.

Actions

Multiattack.The scout makes two melee attacks or two ranged attacks.
Shortsword.mw 4 to hit, reach 5 ft., one target. ({@damage 1d6 + 2) piercing damage.
Longbow.rw 4 to hit, ranged 150/600 ft., one target. ({@damage 1d8 + 2) piercing damage.