The Aethervale

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monster

Scuttling Serpentmaw

Scuttling Serpentmaw
Scuttling Serpentmaw
CR 4
Small Aberration, Unaligned
Reveal Stat Block
Armor Class
17 (natural armor)
Hit Points
65 (10d6 + 30)
Speed
30 ft.
str
16
+3
dex
14
+2
con
16
+3
int
3
-4
wis
11
+0
cha
3
-4

Traits

Amphibious.The serpentmaw can breathe air and water.
Pack Tactics.The serpentmaw has advantage on an attack roll against a creature if at least one of the serpentmaw's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack.The serpentmaw makes one Bite attack and two Claw attacks.
Bite.mw 5 to hit, reach 15 ft., one target. ({@damage 2d6 + 3) piercing damage, or 17 (4d6 + 3) piercing damage if the serpentmaw had advantage on the attack roll.
Claw.mw 5 to hit, reach 5 ft., one target. ({@damage 1d8 + 3) slashing damage.

Scuttling Serpentmaw

A scuttling serpentmaw looks like an unusually large crab with a sleek black shell. It lurks in crevasses and deep underwater canyons. Once spotted, it scuttles toward its prey and reveals its most formidable feature: an armored maw concealed on the back of its shell. This serpentine appendage can extend out from the shell to tear into prey.

Though they inhabit water, serpentmaws can't swim. They move along the sea floor in small mobs, working together to tear apart much larger creatures they come across.