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Sahuagin Hatchling Swarm

Sahuagin Hatchling Swarm
Sahuagin Hatchling Swarm
CR 3
Large Swarm of Tiny Beast, Chaotic Evil
Reveal Stat Block
Armor Class
14
Hit Points
52 (8d10 + 8)
Speed
swim 40 ft.
str
9
-1
dex
18
+4
con
12
+1
int
3
-4
wis
10
+0
cha
3
-4

Traits

Blood Frenzy.The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Seething.Once it enters combat, the swarm deals 10 slashing damage to itself at the end of its turn if it did not make an attack on that turn. This damage ignores resistance, and it cannot reduce the swarm to 0 hit points.
Swarm.The swarm can occupy another creature's space and vice versa, and it can move through any opening large enough for a Tiny creature. The swarm can't regain hit points or gain temporary hit points.
Water Breathing.The swarm can breathe only underwater.

Actions

Bites.mw 6 to hit, reach 0 ft., one creature in the swarm's space. ({@damage 4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.

Sahuagin Hatchling Swarm

Roiling through the waters in The Final Enemy, these swarms of sahuagin hatchlings are dangerous to any creatures they encounter. Other sahuagin avoid the swarms, while the individual members devour one another until only the strongest hatchlings are left alive to grow to maturity.