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monster

Relentless Juggernaut

Relentless Juggernaut
Relentless Juggernaut
CR 12
Large Fiend, Unaligned
Reveal Stat Block
Armor Class
17 (natural armor)
Hit Points
161 (14d10 + 84)
Speed
30 ft.
str
22
+6
dex
12
+1
con
22
+6
int
8
-1
wis
15
+2
cha
16
+3

Traits

Legendary Resistance (3/Day).If the juggernaut fails a saving throw, it can choose to succeed instead.
Regeneration.The juggernaut regains 20 hit points at the start of its turn. If the juggernaut takes radiant damage, this trait doesn't function at the start of its next turn. The juggernaut dies only if it starts its turn with 0 hit points and doesn't regenerate.
Unusual Nature.The juggernaut doesn't require air, food, drink, or sleep.

Actions

Multiattack.The juggernaut makes two attacks. It can replace one attack with Deadly Shaping if it is ready.
Executioner's Pick.mw 10 to hit, reach 5 ft., one target. ({@damage 2d10 + 6) piercing damage, and if the target is a creature, its speed is reduced by 10 feet until the start of the juggernaut's next turn.
Fist.mw 10 to hit, reach 5 ft., one target. ({@damage 1d10 + 6) bludgeoning damage, and if the target is a Large or smaller creature, it must succeed on a 18 Strength saving throw or be knocked prone.
Deadly Shaping 5.The juggernaut magically shapes a feature of its surroundings into a deadly implement. A creature the juggernaut can see within 60 feet of it must make a 18 Dexterity saving throw. If the saving throw fails, the targeted creature is struck by one of the following (juggernaut's choice):
Flying Stone.The target takes 22 (5d8) bludgeoning damage and is incapacitated until the start of the juggernaut's next turn, and the implement vanishes.
Scything Shrapnel.The target takes 14 (4d6) slashing damage, and the implement vanishes. At the start of each of its turns, the target takes 10 (3d6) necrotic damage from the wound left by the shrapnel. The wound ends if the target regains any hit points or if a creature uses an action to stanch the wound, which requires a successful 15 Wisdom (Medicine) check.
Legendary Actions.The creature can take 3 legendary actions...
Implacable Advance.The juggernaut moves up to its speed, ignoring difficult terrain||3. Any object in its path takes 55 (10d10) bludgeoning damage if it isn't being worn or carried.
Rapid Shaping (Costs 3 Actions).The juggernaut recharges Deadly Shaping and uses it.

Relentless Juggernaut

Relentless juggernauts are massive brutes that thirst for carnage. Their presence twists the world around them, allowing them to create weapons with which they can slaughter prey. Sharp iron fences, crushing stalagmites and blades of glass all conveniently appear in order to aid a juggernaut's brutality. Every juggernaut considers a certain area its territory and visits destruction upon all trespassers.

Relentless killers are hateful, revenge-obsessed creatures that enter into pacts with fiends or other nefarious entities. Their bargains transform them into vicious butchers that exist only to indulge their endless bloodlust. While some who become relentless killers began life as innocents, any semblance of who they were is washed away in a tide of gore and rage. These killers' grisly work swiftly becomes the stuff of legends, striking fear into innocents across lands and over ages.

Creating a Relentless Killer

Relentless killers come into being and undertake their terrifying sprees for a spectrum of reasons. When creating a relentless killer, consider what circumstances led to their transformation and signature methods. Roll or choose options from the Relentless Origins and Relentless Methods tables when creating your own, unique monstrous slayers.