The Aethervale

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monster

Puppeteer Parasite

Puppeteer Parasite
Puppeteer Parasite
CR 3
Tiny Aberration, Neutral Evil
Reveal Stat Block
Armor Class
15 (natural armor)
Hit Points
71 (11d4 + 44)
Speed
10 ft., fly 30 ft. (hover)
str
2
-4
dex
15
+2
con
18
+4
int
16
+3
wis
10
+0
cha
3
-4

Traits

Unusual Nature.The parasite doesn't require air or sleep.

Actions

Cling.mw 4 to hit, reach 5 ft., one creature. ({@damage 3d6 + 2) necrotic damage, and the parasite attaches to the target. While attached, the parasite can't make Cling attacks. The parasite can detach itself by spending 5 feet of its movement. As an action, a creature within reach of the parasite can try to detach it, doing so with a successful 14 Strength check.
Consume Life.The parasite deals 12 (3d6 + 2) necrotic damage to one creature it is physically attached to, provided that creature isn't a Construct or an Undead. The parasite regains hit points equal to the damage taken.

Puppeteer Parasite

A puppeteer parasite looks like a rubbery amoeba the size of a dinner plate. Its dorsal surface is soft and glossy, while its ventral surface is lined with bony hooks. The parasite uses its hooks to attach to a wall or ceiling until suitable prey passes nearby.

A parasite that comes in physical contact with a Humanoid uses its hooks to latch onto it. The parasite can then drain life energy from that creature or use it as transportation. The parasite can also impose its will on a nearby creature, forcing the creature to comply with its wishes. Puppeteer parasites like to use Humanoid thralls as bodyguards and transports.