The Aethervale

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monster

Phaerimm Scout

Phaerimm Scout
Phaerimm Scout
CR 2
Medium Aberration, Neutral Evil
Reveal Stat Block
Armor Class
13
Hit Points
44 (8d8 + 8)
Speed
10 ft., fly 40 ft.
str
12
+1
dex
13
+1
con
12
+1
int
15
+2
wis
16
+3
cha
16
+3

Traits

Magic Resistance.The phaerimm has Advantage|XPHB on saving throws against spells and other magical effects.

Actions

Multiattack.The phaerimm makes two attacks, using Stinger or Mindwarp Ray in any combination.
Stinger.m 3, reach 5 ft. ({@damage 1d6 + 1) Piercing damage plus 9 (2d8) Poison damage.
Mindwarp Ray.r 5, range 120 ft. ({@damage 1d6 + 3) Psychic damage, and the target has the Charmed|XPHB condition until the start of the phaerimm's next turn.
Reactions.Reactions the creature can take:
Uncanny Dodge.The phaerimm is hit by an attack roll. {@actResponse The phaerimm halves the damage (round down) it takes from that attack.

Phaerimm Scout

Phaerimm scouts typically operate alone and in the shadows, gathering information for upcoming phaerimm operations.