Orc Nurtured One of Yurtrus

Orc Nurtured One of Yurtrus
CR 1/2Medium Humanoid (orc), Chaotic Evil
Reveal Stat Block
Armor Class
9Hit Points
30 (4d8 + 12)Speed
30 ft.str
15
+2
dex
8
-1
con
16
+3
int
7
-2
wis
11
+0
cha
7
-2
Traits
Aggressive.As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Corrupted Carrier.When the orc is reduced to 0 hit points, it explodes, and any creature within 10 feet of it must make a 13 Constitution saving throw. On a failed save, the creature takes 14 (4d6) poison damage and becomes poisoned. On a success, the creature takes half as much damage and isn't poisoned. A creature poisoned by this effect can repeat the save at the end of each of its turn, ending the effect on itself on a success. While poisoned by this effect, a creature can't regain hit points.
Nurtured One of Yurtrus.The orc has advantage on saving throws against poison and disease.
Actions
Claws.mw 4 to hit, reach 5 ft., one target. ({@damage 1d4 + 2) slashing damage plus 2 (1d4) necrotic damage.
Corrupted Vengeance.The orc reduces itself to 0 hit points, triggering its Corrupted Carrier trait.