The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Muiral

Muiral
Muiral
CR 13
Large Monstrosity, Chaotic Evil
Reveal Stat Block
Armor Class
16 (natural armor)
Hit Points
195 (23d10 + 69)
Speed
50 ft.
str
19
+4
dex
11
+0
con
16
+3
int
18
+4
wis
13
+1
cha
18
+4

Traits

Legendary Resistance (3/Day).If Muiral fails a saving throw, he can choose to succeed instead.

Actions

Multiattack.Muiral makes three attacks: two with his longsword and one with his sting.
Longsword.mw 9 to hit, reach 5 ft., one target. ({@damage 2d8 + 4) slashing damage, or 15 (2d10 + 4) slashing damage if used with two hands.
Sting.mw 9 to hit, reach 10 ft., one creature. ({@damage 1d10 + 4) piercing damage. The target must make a 16 Constitution saving throw, taking 27 (6d8) poison damage on a failed save, or half as much damage on a successful one.
Legendary Actions.The creature can take 3 legendary actions...
Cast Cantrip.Muiral casts a cantrip.
Lunging Attack (Costs 2 Actions).Muiral makes one longsword attack that has a reach of 10 feet.
Retreating Strike (Costs 3 Actions).Muiral moves up to his speed without provoking opportunity attacks. Before the move, he can make one longsword attack.

Muiral

Muiral was an accomplished human warrior who long served as Halaster's bodyguard. His descent into madness began when he asked the Mad Mage to tutor him in the wizardly arts. Muiral learned enough magic to transform himself into a half-scorpion monstrosity, becoming known as Muiral the Misshapen. He then retired to the level of Undermountain that would later be called Muiral's Gauntlet, driving out and slaying its original drow denizens. Muiral now spends his days hunting adventurers and other interlopers for fun. Long years alone—and Halaster's influence—have rendered him utterly insane.