The Aethervale

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monster

Mary Greymalkin

Mary Greymalkin
Mary Greymalkin
CR 2
Medium Humanoid, Neutral
Reveal Stat Block
Armor Class
12 ({@item Bracers of Defense}, {@item Ring of Protection})
Hit Points
45 (7d8 + 14)
Speed
30 ft.
str
10
+0
dex
12
+1
con
10
+0
int
14
+2
wis
14
+2
cha
15
+2

Traits

Special Equipment.Mary wears Bracers of Defense and a Ring of Protection, and carries a Deck of Several Things|LLK
Fey Presence (Recharges after a Short Rest).Mary can cause each creature within 10 feet of her to succeed on a 12 Wisdom saving throw or become charmed or frightened by her (Mary's choice) until the end of her next turn.
Fey Ancestry.Mary has advantage on saving throws against being charmed, and magic can't put her to sleep.

Actions

Quarterstaff.mw 2 to hit, reach 5 ft., one target. ({@damage 1d6) bludgeoning damage.