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monster

Locathah

Locathah
Locathah
CR 1/2
Medium Humanoid (locathah), Neutral
Reveal Stat Block
Armor Class
13 (natural armor)
Hit Points
22 (4d8 + 4)
Speed
30 ft., swim 30 ft.
str
13
+1
dex
12
+1
con
12
+1
int
11
+0
wis
10
+0
cha
11
+0

Traits

Leviathan Will.The locathah has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.
Limited Amphibiousness.The locathah can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.

Actions

Multiattack.The locathah makes two melee attacks with its spear.
Spear.mw,rw 3 to hit, reach 5 ft. or range 20/60 ft., one target. ({@damage 1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands.

Locathah

These resilient and proud fish-folk (found in Danger at Dunwater) have endured war, slavery, and mistreatment at the hands of other aquatic creatures. They dwell in submerged tribal communities along seacoasts, and hunt both above and below the water.