The Aethervale

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monster

Lizardfolk Warden

Lizardfolk Warden
Lizardfolk Warden
CR 1
Medium Elemental, Neutral
Reveal Stat Block
Armor Class
15
Hit Points
32 (5d8 + 10)
Speed
30 ft., swim 30 ft.
str
15
+2
dex
12
+1
con
14
+2
int
10
+0
wis
12
+1
cha
8
-1

Traits

Hold Breath.The lizardfolk can hold its breath for 15 minutes.

Actions

Multiattack.The lizardfolk makes one Bite attack and one Bone Pike attack.
Bite.m 4, reach 5 ft. ({@damage 1d6 + 2) Piercing damage plus 3 (1d6) Poison damage.
Bone Pike.m 4, reach 10 ft. ({@damage 1d10 + 2) Piercing damage.
Poison Spit.r 4, range 60 ft. ({@damage 3d6 + 2) Poison damage.

Lizardfolk Warden

Lizardfolk wardens draw on primal magic to protect nature's boundaries. These territorial guardians lurk in wetlands and jungles, surfacing from murky pools to track down trespassers and drive them out. Wardens wield weapons and shields fashioned from the husks of giant beetles, snapping turtles, and other mighty creatures. When these tools fail them, they channel the forces of nature to augment their natural attacks with poison saliva.