Kuo-toa Whip

Kuo-toa Whip
CR 1Medium Aberration, Neutral Evil
Reveal Stat Block
Armor Class
11Hit Points
45 (7d8 + 14)Speed
30 ft., swim 30 ft.str
14
+2
dex
10
+0
con
14
+2
int
12
+1
wis
14
+2
cha
11
+0
Traits
Amphibious.The kuo-toa can breathe air and water.
Sunlight Sensitivity.While in sunlight, the kuo-toa has Disadvantage|XPHB on ability checks and attack rolls.
Actions
Pincer Staff.m 4, reach 10 ft. ({@damage 2d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled|XPHB condition (escape 12). Until the grapple ends, the kuo-toa can't make Pincer Staff attacks.
Conjure Slimy Glob.r 4, range 60 ft. ({@damage 3d4 + 2) Acid damage.