The Aethervale

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monster

Kettlesteam the Kenku

Kettlesteam the Kenku
Kettlesteam the Kenku
CR 1
Medium Humanoid (kenku, warlock), Chaotic Neutral
Reveal Stat Block
Armor Class
13
Hit Points
22 (5d8)
Speed
30 ft.
str
10
+0
dex
16
+3
con
10
+0
int
11
+0
wis
10
+0
cha
16
+3

Traits

Mimicry.Kettlesteam can mimic any sounds she has heard, including voices. A creature that hears the sounds can tell they are imitations only with a successful 13 Wisdom (Insight) check.

Actions

Multiattack.Kettlesteam makes two Dagger attacks.
Dagger.mw,rw 5 to hit, reach 5 ft. or range 20/60 ft., one target. ({@damage 1d4 + 3) piercing damage.
Twilight Sleep (2/Day).Kettlesteam targets one creature she can see within 10 feet of her. The target is engulfed in a cloud of magical, sleep-inducing gas and must succeed on a 13 Constitution saving throw or fall unconscious for 1 minute. A creature put to sleep by this gas awakens instantly if it takes damage, or if someone uses an action to shake or slap the sleeper awake.

Kettlesteam the Kenku

Kettlesteam the kenku snoops around the carnival under the cover of a disguise self spell, looking to cause trouble. The kenku has stolen the voice of a human mime named Candlefoot (see 'Hall of Illusions 'earlier in the chapter). While this prize remains in her possession, Kettlesteam can speak clearly in Candlefoot's soft, silky voice.