The Aethervale

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monster

Jingle Jangle

Jingle Jangle
Jingle Jangle
CR 1/4
Small Humanoid (goblinoid), Chaotic Good
Reveal Stat Block
Armor Class
15 ({@item leather armor|PHB}, {@item shield|PHB})
Hit Points
7 (2d6)
Speed
30 ft.
str
8
-1
dex
14
+2
con
10
+0
int
10
+0
wis
8
-1
cha
8
-1

Traits

Nimble Escape.Jingle Jangle can take the Disengage or Hide action as a bonus action on each of her turns.

Actions

Flail of Locks.mw 5 to hit, reach 5 ft., one target. ({@damage 3d4) bludgeoning damage.

Jingle Jangle

Jingle Jangle's obsession with keys serves as a cautionary tale for those who would enter into a bargain with Bavlorna Blightstraw. The goblin once sought the hag's help in a desperate attempt to undo what she thought was a terrible curse: wherever Jingle Jangle went, she felt a tormenting fear of being caught on the wrong side of a locked door. When she appealed to Bavlorna for aid, the hag removed the goblin's ability to perceive that fear and replaced it with an insatiable and overwhelming need to collect keys. So great is this obsession that Jingle Jangle has lost her own sense of self and now refers to herself only in the third person.

Jingle Jangle is a kind soul who refers to herself in the third person. She has a knack for finding keys and is thrilled to add new ones to her collection. She also gives keys as gifts to those who need them.

Jingle Jangle seeks a quiet life far away from locked doors and the intrigues of the fey courts. She moved to Telemy Hill to enjoy the hill's companionship and protection.