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monster

Iron Defender

Iron Defender
Iron Defender
CR 1
Medium Construct, Neutral
Reveal Stat Block
Armor Class
17 (natural armor)
Hit Points
30 (4d8 + 12)
Speed
40 ft.
str
16
+3
dex
14
+2
con
16
+3
int
8
-1
wis
11
+0
cha
7
-2

Traits

Keen Senses.The defender has advantage on Wisdom (Perception) checks.
Telepathic Bond.While the defender is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Bite.mw 5 to hit, reach 5 ft., one target. ({@damage 1d6 + 3) piercing damage. If the target is a creature, it must succeed on a 13 Strength saving throw or take an extra 3 (1d6) piercing damage and be grappled (escape 13). The defender can have only one creature grappled in this way at a time.