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monster

Incarnation of Transience

Incarnation of Transience
Incarnation of Transience
CR 7
Huge Fey, Neutral
Reveal Stat Block
Armor Class
16
Hit Points
142 (15d12 + 45)
Speed
40 ft., swim 40 ft.
str
21
+5
dex
20
+5
con
17
+3
int
10
+0
wis
14
+2
cha
16
+3

Traits

Ephemeral Movement.The incarnation can move through other creatures and objects as if they were Difficult Terrain|XPHB, and its movement doesn't provoke Opportunity Attacks. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Magic Resistance.The incarnation has Advantage|XPHB on saving throws against spells and other magical effects.

Actions

Multiattack.The incarnation makes three attacks, using Bite or Miasmic Globule in any combination.
Bite.m 8, reach 5 ft. ({@damage 2d8 + 5) Piercing damage.
Miasmic Globule.r 8, range 60/120 ft. ({@damage 6d4) Acid damage, and the target's Speed|XPHB is reduced by 10 feet until the end of the incarnation's next turn.
Spectral Stampede.The incarnation moves up to 80 feet in a straight line. Each creature whose space the incarnation enters is targeted once by the following effect. dex 16. 18 ( Half damage only.