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Icewind Kobold Zombie

Icewind Kobold Zombie
Icewind Kobold Zombie
CR 1/8
Small Undead, Neutral Evil
Reveal Stat Block
Armor Class
9 (scraps of hide armor)
Hit Points
19 (3d6 + 9)
Speed
20 ft.
str
8
-1
dex
6
-2
con
16
+3
int
3
-4
wis
6
-2
cha
3
-4

Traits

Undead Fortitude.If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Unusual Nature.The zombie doesn't require air, food, drink, or sleep.

Actions

Javelin.mw 1 to hit, reach 5 ft., one target. ({@damage 1d6 - 1) piercing damage.

Icewind Kobold Zombie

The necromancer Vellynne Harpell has Icewind kobold guides in her employ, including a pair that died and were turned into zombies using animate dead spells. The cold climate helps to preserve their dead flesh.