Hybrid Shocker

Hybrid Shocker
CR 1Medium Humanoid (simic hybrid), Neutral Good
Reveal Stat Block
Armor Class
12Hit Points
39 (6d8 + 12)Speed
30 ft.str
13
+1
dex
14
+2
con
14
+2
int
10
+0
wis
12
+1
cha
9
-1
Traits
Electrified Body.Any creature that touches the hybrid or hits it with a melee attack while within 5 feet of it takes 5 (1d10) lightning damage.
Illumination.The hybrid sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Actions
Multiattack.The hybrid makes two attacks: one with its shocking touch and one with its tentacles.
Shocking Touch.mw 4 to hit, reach 5 ft., one target. ({@damage 2d8) lightning damage.
Tentacles.mw 4 to hit, reach 15 ft., one creature. target is {@condition grappled (escape 11), and the hybrid pulls the target up to 15 feet straight toward it. Until this grapple ends, the target takes 5 (1d10) lightning damage at the start of each of its turns, and the hybrid shocker can't use its tentacles on another creature.