The Aethervale

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monster

Hulking Crab

Hulking Crab
Hulking Crab
CR 5
Huge Beast, Unaligned
Reveal Stat Block
Armor Class
17 (natural armor)
Hit Points
76 (8d12 + 24)
Speed
20 ft., swim 30 ft.
str
19
+4
dex
8
-1
con
16
+3
int
3
-4
wis
11
+0
cha
3
-4

Traits

Amphibious.The crab can breathe air and water.
Shell Camouflage.While the crab remains motionless with its eyestalks and pincers tucked close to its body, it resembles a natural formation or a pile of detritus. A creature within 30 feet of it can discern its true nature with a successful 15 Intelligence (Nature) check.

Actions

Multiattack.The crab makes two attacks with its claws.
Claw.mw 7 to hit, reach 10 ft., one target. ({@damage 3d10 + 4) bludgeoning damage, and the target is grappled (escape 15). The crab has two claws, each of which can grapple only one target

Hulking Crab

Much bigger than a giant crab, a hulking crab has a body 15 to 20 feet in diameter. Its shell is often covered with coral, anemones, ship wreckage, or some other sort of detritus salvaged from the ocean floor.