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Hierophant of the Comet

Hierophant of the Comet
Hierophant of the Comet
CR 11
Medium Humanoid (warlock), Chaotic Evil
Reveal Stat Block
Armor Class
15 ({@item breastplate|PHB})
Hit Points
153 (18d8 + 72)
Speed
30 ft.
str
12
+1
dex
13
+1
con
18
+4
int
15
+2
wis
17
+3
cha
20
+5

Traits

Comet's Voice (1/Day).The hierophant can cast Contact Other Plane, using Charisma as the spellcasting ability.
Magic Resistance.The hierophant has advantage on saving throws against spells and other magical effects.
Thought Shield.The hierophant's thoughts can't be read by any means unless the hierophant allows it.

Actions

Multiattack.The hierophant makes two Herald's Axe attacks or three Comet Blast attacks.
Herald's Axe.mw 9 to hit, reach 5 ft., one target. ({@damage 1d12 + 5) slashing damage plus 10 (3d6) necrotic damage.
Comet Blast.rs 9 to hit, range 120 ft., one target. ({@damage 2d10 + 5) force damage.
All-Consuming Star.The hierophant conjures a manifestation of the All-Consuming Star: brilliant light and haunting screams that fill a 20-foot-radius sphere centered on a point the hierophant can see within 60 feet of itself. Each creature within the sphere has the blinded and deafened conditions. Each creature that enters the sphere for the first time on a turn or starts its turn there must make a 17 Wisdom saving throw. On a failed save, a creature takes 27 (6d8) psychic damage and has the incapacitated condition until the start of its next turn. On a successful save, a creature takes half as much damage only. The manifestation persists until the hierophant dies, has the incapacitated condition, uses a bonus action to end the effect, or uses this action again.

Hierophant of the Comet

The number of hierophants is fixed at twenty-two on any one world, one for each card in a Deck of Many Things. As a group, hierophants are sometimes called Sages, but each hierophant is also identified with a particular card. When a hierophant dies, the remaining leaders choose an initiate to fill the position, preferring initiates from the oldest broods.

A new hierophant undergoes a rite similar to the rite of initiation, but only the other hierophants are present. As the cosmic narrative unfolds, the new hierophant is inducted into the esoteric secrets of the group's leadership. The rite concludes with a mind-shattering vision of the Void, which hierophants understand to be the formless nothingness that preceded the creation of the cosmos and will endure past its destruction.

The leaders of the Heralds of the Comet, hierophants are powerful warlocks with mighty spells at their disposal. They can commune with the alien mind of the All-Consuming Star, blast enemies with beams of eldritch energy, and conjure manifestations of this entity to devour their foes.