The Aethervale

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monster

Haint

Haint
Haint
CR 7
Medium Undead, Neutral
Reveal Stat Block
Armor Class
12
Hit Points
75 (10d8 + 30)
Speed
30 ft., fly 30 ft. (hover)
str
7
-2
dex
15
+2
con
17
+3
int
10
+0
wis
13
+1
cha
17
+3

Traits

Incorporeal Movement.The haint can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Unusual Nature.The haint doesn't require air, food, drink, or sleep.

Actions

Multiattack.The haint makes two Sorrowful Touch attacks.
Sorrowful Touch.ms 6 to hit, reach 5 ft., one creature. ({@damage 4d8 + 3) psychic damage.
Change Shape.The haint magically assumes the appearance of the Humanoid it was in life, while retaining its game statistics. The assumed appearance ends if the haint is reduced to 0 hit points or uses an action to end it.

Haint

Rising from the sorrowful dead, haints are spirits that change their shape in tragic imitation of what they once were. A haint can shift from its spectral form to appear as the corporeal Humanoid it was in life, passing as a living creature. These spirits might mistakenly view innocents as those who killed them or entreat mortals to exact revenge on their behalf.