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monster

Hadozee Warrior

Hadozee Warrior
Hadozee Warrior
CR 1/2
Medium Humanoid, Any Alignment
Reveal Stat Block
Armor Class
16 ({@item breastplate|PHB})
Hit Points
16 (3d8 + 3)
Speed
30 ft., climb 30 ft.
str
11
+0
dex
16
+3
con
13
+1
int
10
+0
wis
13
+1
cha
12
+1

Traits

Glide.If it isn't incapacitated or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.

Actions

Multiattack.The hadozee makes two Shortsword attacks.
Shortsword.mw 5 to hit, reach 5 ft., one target. ({@damage 1d6 + 3) piercing damage.
Light Crossbow.rw 5 to hit, range 80/320 ft., one target. ({@damage 2d8 + 3) piercing damage.
Reactions.Reactions the creature can take:
Safe Descent.When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.
Uncanny Dodge.The hadozee halves the damage that it takes from an attack that hits it, provided it can see the attacker.

Hadozee Warrior

Hadozee warriors make their living as mercenaries, sometimes in the company of pirates. Squads of warriors often adopt colorful names, such as the Soaring Hadozees, the Jammin' Wingbats, and the Night Howlers.