The Aethervale

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monster

Grimlock

Grimlock
Grimlock
CR 1/4
Medium Aberration, Neutral Evil
Reveal Stat Block
Armor Class
11
Hit Points
11 (2d8 + 2)
Speed
30 ft., climb 30 ft.
str
16
+3
dex
12
+1
con
12
+1
int
9
-1
wis
8
-1
cha
6
-2

Actions

Bone Cudgel.m 5, reach 5 ft. ({@damage 1d6 + 3) Bludgeoning damage plus 2 (1d4) Psychic damage.

Grimlock

Grimlock

Puppet of the Mind Flayer Menace

Grimlocks are victims of biological manipulation by mind flayers. To create grimlocks, illithids capture Humanoids, expose them to strange forms of Underdark radiation, and implant new directives into their brains. The process of creating a grimlock rends the creature's mind such that no semblance of the individual's former personality remains.

Grimlocks have shallow depressions rather than eyes. A sixth sense allows grimlocks to perceive their surroundings. Psychic energies from their transformations linger in grimlocks' bodies, and they channel these eerie forces into their attacks.

Roll on or choose a result from the Grimlock Tasks table to inspire how grimlocks serve illithids.

We thought we'd discovered a new people living deeper than we believed possible. The truth was something far worse.