The Aethervale

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monster

Greater Zombie

Greater Zombie
Greater Zombie
CR 5
Medium Undead, Neutral Evil
Reveal Stat Block
Armor Class
15 (natural armor)
Hit Points
97 (13d8 + 39)
Speed
30 ft.
str
18
+4
dex
10
+0
con
17
+3
int
4
-3
wis
6
-2
cha
6
-2

Traits

Turn Resistance.The zombie has advantage on saving throws against any effect that turns undead.
Undead Fortitude.If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Multiattack.The zombie makes two melee attacks.
Empowered Slam.mw 7 to hit, reach 5 ft., one target. ({@damage 1d6 + 4) bludgeoning damage and 7 (2d6) necrotic damage.

Greater Zombie

Many of those who brave the Tomb of Horrors believe they have reached their ultimate destination when they disturb a skeletal figure inside a secluded crypt. It is, in fact, a greater zombie, a creature magically created from a humanoid corpse to be far more resilient than a typical zombie.

Undead Nature

A zombie doesn't require air, food, drink, or sleep.