The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Giff Shock Trooper

Giff Shock Trooper
Giff Shock Trooper
CR 6
Medium Humanoid, Any Alignment
Reveal Stat Block
Armor Class
18 ({@item plate armor|PHB|plate})
Hit Points
93 (11d8 + 44)
Speed
30 ft., swim 30 ft.
str
20
+5
dex
14
+2
con
18
+4
int
11
+0
wis
12
+1
cha
13
+1

Traits

Firearms Knowledge.The giff's mastery of its weapons enables it to ignore the loading property of any firearm.
Headfirst Charge.If the giff moves at least 20 feet in a straight line and ends within 5 feet of a Large or smaller creature, that creature must succeed on a 16 Strength saving throw or take 7 (2d6) bludgeoning damage and be knocked prone.
Siege Monster.The giff deals double damage to objects and structures.

Actions

Multiattack.The giff makes two Greatsword or Musket attacks.
Greatsword.mw 8 to hit, reach 5 ft., one target. ({@damage 3d6 + 5) slashing damage.
Musket.rw 5 to hit, range 40/120 ft., one target. ({@damage 2d12 + 2) piercing damage.
Thunder Bomb.The giff lights a grapefruit-sized bomb and throws it at a point up to 60 feet away, where it explodes. Each creature within a 10-foot-radius sphere centered on that point must make a 15 Dexterity saving throw, taking 18 (4d8) thunder damage on a failed save, or half as much damage on a successful one. After the giff throws the bomb, roll a d6; on a roll of 4 or lower, the giff has no more bombs to throw.

Giff Shock Trooper

A giff shock trooper is trained to mount assaults on enemy strongholds. Each one is adept at softening up the enemy from a distance with firearms before charging into melee to mop up the foes that remain standing.