The Aethervale

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monster

Giant Sea Horse

Giant Sea Horse
Giant Sea Horse
CR 1/2
Large Beast, Unaligned
Reveal Stat Block
Armor Class
13 (natural armor)
Hit Points
16 (3d10)
Speed
swim 40 ft.
str
12
+1
dex
15
+2
con
11
+0
int
2
-4
wis
12
+1
cha
5
-3

Traits

Charge.If the sea horse moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a 11 Strength saving throw or be knocked prone.
Water Breathing.The sea horse can breathe only underwater.

Actions

Ram.mw 3 to hit, reach 5 ft., one target. ({@damage 1d6 + 1) bludgeoning damage.

Giant Sea Horse

Like their smaller kin, giant sea horses are shy, colorful fish with elongated bodies and curled tails. Aquatic elves train them as mounts.