The Aethervale

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monster

Foresworn

Foresworn
Foresworn
CR 6
Medium Undead, Lawful Good
Reveal Stat Block
Armor Class
18 ({@item plate armor|PHB})
Hit Points
82 (11d8 + 33)
Speed
30 ft.
str
20
+5
dex
14
+2
con
17
+3
int
12
+1
wis
18
+4
cha
10
+0

Traits

Duty-Bound.The foresworn is bound to enacting a singular duty it pledged itself to in life. While this duty is incomplete, whenever the foresworn is destroyed, it re-forms at its previous location after 3 (1d6) days, with all its hit points restored.
Incorporeal Movement.The foresworn can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Unusual Nature.The foresworn doesn't require air, food, drink, or sleep.

Actions

Multiattack.The foresworn makes three Spectral Polearm attacks.
Spectral Polearm.mw 8 to hit, reach 5 ft., one target. ({@damage 2d6 + 5) force damage.

Foresworn

Foresworn are the spirits of fallen Solamnic knights who attend to their duty long after death. Armed with spectral armor and weaponry, a foresworn maintains the martial prowess it had in life and can call on magic and its fallen brethren for aid.

Like revenants, foresworn fixate on a singular purpose, and they refuse to abandon their undead state until the duty they had in life is fulfilled. For example, a foresworn might be pledged to protect a family's bloodline from harm or guard a dangerous artifact against thieves. If a foresworn is destroyed before it can complete its duty, it returns within a few days, its strength and purpose renewed.