The Aethervale

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monster

Flying Wonder

Flying Wonder
Flying Wonder
CR 0
Tiny Construct, Unaligned
Reveal Stat Block
Armor Class
12
Hit Points
2 (1d4)
Speed
5 ft., fly 30 ft.
str
2
-4
dex
15
+2
con
10
+0
int
3
-4
wis
10
+0
cha
1
-5

Traits

Increased Carrying Capacity.The wonder can carry up to 100 pounds.
Wind-Up Operation.The wonder has the Unconscious|XPHB condition until another creature winds it with the wonder's unique key for 1 minute. Once wound, the wonder operates for 24 hours or until a creature touches the wonder with its key as a Utilize|XPHB action to deactivate it, after which the wonder has the Unconscious|XPHB condition until it is wound again.

Flying Wonder

An intricate, clockwork contraption designed to flit through the air like a mechanical bird. Often used for scouting or delivering messages, it hums with delicate, precision-engineered magic.