Evoker Wizard

Evoker Wizard
CR 9Medium Humanoid, Any Alignment
Reveal Stat Block
Armor Class
12Hit Points
121 (22d8 + 22)Speed
30 ft.str
9
-1
dex
14
+2
con
12
+1
int
17
+3
wis
12
+1
cha
11
+0
Actions
Multiattack.The evoker makes three Arcane Burst attacks.
Arcane Burst.ms,rs 7 to hit, reach 5 ft. or range 120 ft., one target. ({@damage 4d10 + 3) force damage.
Sculpted Explosion 4.The evoker unleashes a magical explosion of a particular damage type: cold, fire, lightning, or thunder. The magic erupts in a 20-foot-radius sphere centered on a point within 150 feet of the evoker. Each creature in that area must make a 15 Dexterity saving throw. The evoker can select up to three creatures it can see in the area to ignore the spell, as the evoker sculpts the spell's energy around them. On a failed save, a creature takes 40 (9d8) damage of the chosen type and is knocked prone. On a successful save, a creature takes half as much damage and isn't knocked prone.