The Aethervale

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monster

Erky Timbers

Erky Timbers
Erky Timbers
CR 1/4
Medium Humanoid (gnome), Any Alignment
Reveal Stat Block
Armor Class
10
Hit Points
17 (5d6)
Speed
30 ft.
str
10
+0
dex
10
+0
con
10
+0
int
10
+0
wis
14
+2
cha
11
+0

Actions

Club.mw 2 to hit, reach 5 ft., one target. ({@damage 1d4) bludgeoning damage.
Channel Divinity: Turn Undead (1/Short Rest).Erky presents his holy Symbol and speaks a prayer censuring the Undead. Each Undead that can see or hear Erky within 30 feet of him must make a 12 Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage. A turned creature must spend its turns trying to move as far away from Erky as it can, and it can't willingly move to a space within 30 feet of him. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge action.

Erky Timbers

Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.