The Aethervale

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monster

Emerald Enclave Scout

Emerald Enclave Scout
Emerald Enclave Scout
CR 1/2
Medium Humanoid (dwarf), Lawful Neutral
Reveal Stat Block
Armor Class
16 ({@item breastplate|phb})
Hit Points
19 (3d8 + 6)
Speed
25 ft.
str
11
+0
dex
14
+2
con
14
+2
int
11
+0
wis
13
+1
cha
11
+0

Traits

Dwarven Resilience.The scout has advantage on saving throws against poison.
Keen Hearing and Sight.The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack.The scout makes two melee attacks.
War Pick.mw 4 to hit, reach 5 ft., one target. ({@damage 1d8 + 3) piercing damage.
Heavy Crossbow.rw 3 to hit, range 100/400 ft., one target. ({@damage 1d10) piercing damage.

Emerald Enclave Scout

A skilled wilderness survivor and protector of the natural balance, moving unseen through the undergrowth. Armed with bows and deep knowledge of the terrain, they hunt those who would despoil the land.