The Aethervale

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monster

Emerald Claw Commander

Emerald Claw Commander
Emerald Claw Commander
CR 4
Small Humanoid, Lawful Evil
Reveal Stat Block
Armor Class
20
Hit Points
78 (12d8 + 24)
Speed
30 ft.
str
18
+4
dex
11
+0
con
15
+2
int
15
+2
wis
12
+1
cha
14
+2

Traits

Aura of Authority.While in a 30-foot Emanation [Area of Effect]|XPHB|Emanation originating from the commander, the commander and its allies have Advantage|XPHB on attack rolls and saving throws, provided the commander doesn't have the Incapacitated|XPHB condition.

Actions

Multiattack.The commander makes two attacks, using Flail or Javelin in any combination.
Flail.m 6, reach 5 ft. ({@damage 1d8 + 4) Bludgeoning damage—plus 7 (2d6) Necrotic damage if the commander is Bloodied—and the target has Disadvantage|XPHB on its next attack roll before the start of the commander's next turn.
Javelin.m,r 6, reach 5 ft. or range 30/120 ft. ({@damage 1d6 + 4) Piercing damage—plus 7 (2d6) Necrotic damage if the commander is Bloodied|XPHB.

Emerald Claw Commander

Emerald Claw commanders lead large groups of soldiers, inspiring the fanatical devotion of Humanoids and Undead alike.