The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Echo of Demogorgon

Echo of Demogorgon
Echo of Demogorgon
CR 6
Large Fiend (demon), Chaotic Evil
Reveal Stat Block
Armor Class
14 (natural armor)
Hit Points
85 (10d10 + 30)
Speed
40 ft.
str
22
+6
dex
10
+0
con
17
+3
int
10
+0
wis
12
+1
cha
14
+2

Traits

Magic Resistance.The echo has advantage on saving throws against spells and other magical effects.
Wakeful.When one of the echo's heads is asleep, its other head is awake.

Actions

Multiattack.The echo makes two Tentacle attacks.
Tentacle.mw 9 to hit, reach 10 ft., one target. ({@damage 2d6 + 6) bludgeoning damage plus 9 (2d8) necrotic damage.

Echo of Demogorgon

No transformation wrought by the hand (or tentacle, whatever) of a demon lord is rightly understood as a 'blessing.'

Some legends claim the first ettins were orcs transformed by Demogorgon, the Prince of Demons, while others tie their origin to Grolantor or another god of the Ordning. Whatever the truth of their origin, ettins sometimes recognize a kindred soul in the two-headed Demogorgon and devote themselves to his service. Those who prove exceptionally valuable to Demogorgon's purposes in the Material Plane are rewarded with a 'blessing' that transforms them into monstrous echoes of their demon patron.

The arms of an echo of Demogorgon transform into powerful tentacles, and the heads take on a more bestial appearance. The transformation leaves the echo frenzied with rage; the two heads shout and howl at each other with a fury that resounds with demonic magic, sowing discord and confusion around them. As the echo's monstrous heads roar and bite at each other, nearby creatures are racked with psychic pain or join in the ruckus, attacking their allies.