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monster

Druid of the Old Ways

Druid of the Old Ways
Druid of the Old Ways
CR 7
Medium Humanoid (any race), Chaotic Neutral
Reveal Stat Block
Armor Class
14 ({@item hide armor|phb})
Hit Points
90 (12d8 + 36)
Speed
30 ft.
str
11
+0
dex
15
+2
con
16
+3
int
10
+0
wis
20
+5
cha
14
+2

Traits

Siege Monster.The druid deals double damage to objects and structures.
Speak with Beasts and Plants.The druid can communicate with beasts and plants as if they shared a language.

Actions

Quarterstaff.mw 3 to hit, reach 5 ft., one target. ({@damage 1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.

Druid of the Old Ways

The druids of the Old Ways are the keepers of ancient Gruul traditions devoted to the primal ferocity of animal gods such as Ilharg the Raze-Boar and Kashath the Stalker.

The End-Raze

The druids of the Old Ways believe that civilization will never be eradicated by scattered raids and petty skirmishes. They cling to the idea of a coming apocalypse, the End-Raze, when Ilharg's hoofs will trample every brick and stone of Ravnica's soaring skylines to rubble. The world will return to a state of nature in which the lawless code of muscle and savagery will reign once again.