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monster

Dragonsoul

Dragonsoul
Dragonsoul
CR 7
Medium Humanoid (human), Neutral Evil
Reveal Stat Block
Armor Class
16 ({@item studded leather armor|phb|studded leather})
Hit Points
110 (17d8 + 34)
Speed
30 ft.
str
11
+0
dex
18
+4
con
14
+2
int
13
+1
wis
12
+1
cha
16
+3

Traits

Dragon Fanatic.The dragonsoul has advantage on saving throws against being charmed or frightened. While the dragonsoul can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonsoul ignores the effects of being charmed or frightened.
Fanatic Advantage.Once per turn, if the dragonsoul makes a weapon attack with advantage on the attack roll and hits, the target takes an extra 10 (3d6) damage.
Limited Flight.The dragonsoul can use a bonus action to gain a flying speed of 30 feet until the end of its turn.
Pack Tactics.The dragonsoul has advantage on an attack roll against a creature if at least one of the dragonsoul's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack.The Dragonsoul attacks twice with its shortsword.
Shortsword.mw 7 to hit, reach 5 ft., one target. ({@damage 1d6 + 3) piercing damage plus 10 (3d6) damage of the type to which the dragonsoul has resistance.
Orb of Dragon's Breath (3/Day).rs 7 to hit, range 90 ft., one target. ({@damage 6d8) damage of the type to which the dragonsoul has damage resistance.

Dragonsoul

A high-ranking spellcaster within the Cult of the Dragon, channeling draconic energy into devastating magic. They command lesser cultists and wield artifacts infused with the essence of their scaly masters.