Diviner Wizard

Diviner Wizard
CR 8Medium Humanoid, Any Alignment
Reveal Stat Block
Armor Class
12Hit Points
90 (20d8)Speed
30 ft.str
9
-1
dex
14
+2
con
11
+0
int
18
+4
wis
12
+1
cha
11
+0
Actions
Multiattack.The diviner makes three Arcane Burst attacks.
Arcane Burst.ms,rs 7 to hit, reach 5 ft. or range 120 ft., one target. ({@damage 3d10 + 4) radiant damage.
Overwhelming Revelation 5.The diviner magically creates a burst of illumination in a 10-foot-radius sphere centered on a point within 120 feet of it. Each creature in that area must make a 15 Wisdom saving throw. On a failed save, a creature takes 45 (10d8) psychic damage and is stunned until the end of the diviner's next turn. On a successful save, the creature takes half as much damage and isn't stunned.
Reactions.Reactions the creature can take:
Portent (3/Day).When the diviner or a creature it can see makes an attack roll, a saving throw, or an ability check, the diviner rolls a d20 and chooses whether to use that roll in place of the d20 rolled for the attack roll, saving throw, or ability check.