The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Derro Raider

Derro Raider
Derro Raider
CR 1/4
Small Aberration, Chaotic Evil
Reveal Stat Block
Armor Class
12 ({@item leather armor|PHB})
Hit Points
16 (3d6 + 6)
Speed
30 ft.
str
14
+2
dex
12
+1
con
14
+2
int
11
+0
wis
5
-3
cha
9
-1

Traits

Magic Resistance.The derro has advantage on saving throws against spells and other magical effects.
Sunlight Sensitivity.While in sunlight, the derro has disadvantage on attack rolls.

Actions

Hooked Spear.mw 4 to hit, reach 5 ft., one target. ({@damage 1d6 + 2) piercing damage. If the target is a Medium or smaller creature, the derro can choose to deal no damage, and instead the target has the prone condition.
Throwing Hammer.mw,rw 4 to hit, reach 5 ft. or range 20/60 ft. ({@damage 1d6 + 2) bludgeoning damage.

Derro Raider

Hostility and greed are guiding values for some derro. These derro indiscriminately raid settlements and rob travelers regardless of the apparent value of any goods they steal. These derro believe such acts are sanctioned by their despicable god, Diirinka, who delights in cruelty and destruction.

Derro

Derro are Underdark dwellers of dubious origin. According to the histories of some duergar, derro are descended from a community of dwarves that was left behind when the others escaped the rule of mind flayers. The mind flayers' psionic power eventually transformed these forsaken dwarves into Aberrations.

You can learn more about derro in Mordenkainen Presents: Monsters of the Multiverse.