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monster

Demogorgon Spawn

Demogorgon Spawn
Demogorgon Spawn
CR 2
Medium Fiend (demon), Chaotic Evil
Reveal Stat Block
Armor Class
15
Hit Points
44 (8d8 + 8)
Speed
40 ft.
str
17
+3
dex
15
+2
con
13
+1
int
8
-1
wis
12
+1
cha
7
-2

Traits

Baleful Presence.Sources of light in a 60-foot Emanation [Area of Effect]|XPHB|Emanation originating from the spawn flicker wildly. Nonmagical sources of Bright Light|XPHB in that area instead shed Dim Light|XPHB.
Regeneration.The spawn regains 5 Hit Points|XPHB at the start of each of its turns if it has at least 1 Hit Points|XPHB|Hit Point.
Running Leap.With a 10-foot running start, the spawn can Long Jump|XPHB up to 30 feet.

Actions

Multiattack.The spawn makes two Claw attacks.
Claw.m 5, reach 10 ft. ({@damage 1d6 + 3) Slashing damage.
Bite.m 5, reach 5 ft. ({@damage 1d4 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled|XPHB condition (escape 13). While Grappled|XPHB, the target has the Blinded|XPHB condition.

Demogorgon Spawn

Monstrous offspring of the bestial demon lord Demogorgon, these spawn are lean, bipedal creatures with bulbous, featureless heads. A Demogorgon spawn's head opens like a flower in bloom, revealing a gaping maw and five or more fleshy petals lined with teeth.

Light flickers in the presence of these resilient predators, foretelling their arrival. Demogorgon spawns relentlessly pursue their prey.