The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Decapus

Decapus
Decapus
CR 4
Large Monstrosity, Unaligned
Reveal Stat Block
Armor Class
14 (natural armor)
Hit Points
75 (10d10 + 20)
Speed
15 ft., climb 30 ft.
str
15
+2
dex
14
+2
con
14
+2
int
4
-3
wis
10
+0
cha
7
-2

Actions

Multiattack.The decapus makes two attacks: one with its bite and one with its tentacles.
Bite.mw 4 to hit, reach 5 ft., one creature grappled by the decapus. ({@damage 2d4 + 2) piercing damage.
Tentacles.mw 4 to hit, reach 10 ft., one target. ({@damage 9d4 + 2) bludgeoning damage or 14 (5d4 + 2) bludgeoning damage if the decapus is grappling a creature other than the target or if the decapus is on the ground or floor. The target is also grappled (escape 14) unless the decapus is already grappling a creature. Until this grapple ends, the target is restrained.

Decapus

Decapuses are carnivorous, solitary hunters that swing through trees, scooping up prey with their 10-foot-long, suckered tentacles. Decapuses also use their tentacles to climb walls and ceilings.

After securing a high vantage point, a decapus hangs by one tentacle and attacks with the other nine. On the ground, a decapus is slower and less dangerous. It must use half of its tentacles to support its weight upright, leaving five tentacles with which it can attack and defend itself.

Marine Decapus

A marine decapus is similar to its land-dwelling cousin, except that it gains a swimming speed of 30 feet and can breathe only underwater.