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monster

Deadbark Dryad

Deadbark Dryad
Deadbark Dryad
CR 13
Medium Fey, Chaotic Evil
Reveal Stat Block
Armor Class
16 (natural armor)
Hit Points
187 (22d8 + 88)
Speed
30 ft.
str
17
+3
dex
16
+3
con
18
+4
int
11
+0
wis
16
+3
cha
18
+4

Traits

Bramble Walk.Difficult terrain composed of vegetation, such as foliage or thorns, doesn't cost the dryad extra movement.
Magic Resistance.The dryad has advantage on saving throws against spells and other magical effects.
Speak with Beasts and Plants.The dryad can communicate with Beasts and Plants as if they shared a language.

Actions

Multiattack.The dryad makes two Poisonous Thorn attacks and one Sapping Vine attack.
Poisonous Thorn.mw,rw 8 to hit, reach 5 ft. or range 120 ft., one target. ({@damage 4d4 + 3) piercing damage plus 10 (3d6) poison damage. If the target is a creature, it must succeed on a 17 Constitution saving throw or have the poisoned condition until the start of the dryad's next turn.
Sapping Vine.mw 8 to hit, reach 30 ft., one target. target has the {@condition grappled condition (escape 16). Until the grapple ends, the target has the restrained condition, and the dryad can't use the same vine on another target. A creature restrained in this way takes 13 (3d8) necrotic damage at the start of its turn. The dryad has six vines. Each vine can be attacked (AC 20; 10 hit points; immunity to poison and psychic damage). Destroying a vine deals no damage to the dryad, but any creature grappled by that vine no longer has the grappled condition. All vines immediately wither and disappear when the dryad is reduced to 0 hit points.

Deadbark Dryad

When a dryad fails to protect its wilderness home from a great evil and is unable to forgive itself, the dryad might transform into a wicked Fey monster called a deadbark dryad. Such dryads relinquish any compassion they once felt for living beings and instead harbor hatred for anyone who dares to invade their rotted demesne.

The wilds around a deadbark dryad become malignant, souring into a swampy morass of stinging nettles and noxious muck. Deadbark dryads are immune to this toxic bog's deleterious effects.

A deadbark dryad is typically bound to the spot where it failed to protect its charge. When a dryad transforms into a deadbark dryad, it becomes stronger and more violent, and it typically gains a renewed dedication to protecting its now-fetid domain. Most deadbark dryads would rather fight to the death than allow any intrusion into their homes.

Deadbark dryads are most often found on Krynn, but occasionally they are found on other worlds where magic and trees are plentiful.