The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Darkmantle

Darkmantle
Darkmantle
CR 1/2
Small Aberration, Unaligned
Reveal Stat Block
Armor Class
11
Hit Points
22 (5d6 + 5)
Speed
10 ft., fly 30 ft.
str
16
+3
dex
12
+1
con
13
+1
int
2
-4
wis
10
+0
cha
5
-3

Actions

Crush.m 5, reach 5 ft. ({@damage 1d6 + 3) Bludgeoning damage, and the darkmantle attaches to the target. If the target is a Medium or smaller creature and the darkmantle had Advantage|XPHB on the attack roll, it covers the target, which has the Blinded|XPHB condition and is suffocating while the darkmantle is attached in this way. While attached to a target, the darkmantle can attack only the target but has Advantage|XPHB on its attack rolls. Its Speed|XPHB becomes 0, it can't benefit from any bonus to its Speed|XPHB, and it moves with the target. A creature can take an action to try to detach the darkmantle from itself, doing so with a successful 13 Strength (Athletics|XPHB) check. On its turn, the darkmantle can detach itself by using 5 feet of movement.
Darkness Aura (1/Day).Magical Darkness|XPHB fills a 15-foot Emanation [Area of Effect]|XPHB|Emanation originating from the darkmantle. This effect lasts while the darkmantle maintains Concentration|XPHB on it, up to 10 minutes. Darkvision can't penetrate this area, and no light can illuminate it.

Darkmantle

Darkmantle

Ceiling-Clinging Ambush Predator

Unnatural subterranean hunters, darkmantles veil themselves in magical shadows and use their bizarre anatomies to disguise themselves as stalactites. When prey passes below, lurking darkmantles drop and unfurl their webbed tentacles, attempting to blind, suffocate, or crush their victims.

Darkmantles share similarities with piercers and ropers and often hunt near those monsters. Scholars have attempted to establish a shared origin or life cycle between those creatures, but their efforts are thwarted by those monsters' supernatural physiologies and deadly natures.

Just assume there's no such thing as a stalactite.