Dankwood Grung

Dankwood Grung
CR 1Small Humanoid (grung), [object Object]
Reveal Stat Block
Armor Class
13Hit Points
27 (5d6 + 10)Speed
25 ft., climb 25 ft.str
7
-2
dex
16
+3
con
15
+2
int
10
+0
wis
11
+0
cha
15
+2
Traits
Amphibious.The grung can breathe air and water.
Poisonous Skin.Any creature that grapples the grung or otherwise comes into direct contact with the grung's skin must succeed on a 12 Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Standing Leap.The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start.
Actions
Grumpy Grung Growl.A ferocious gurgling issues from the throat of the Dankwood grung, warning those within 15 feet that they are indeed grumpy. Creatures in that area must succeed at a 12 Charisma saving throw or be frightened until the end of their next turn.
Dagger.mw,rw 0 to hit, reach 5 ft. or range 20/60 ft., one target. ({@damage 1d4 + 1) piercing damage in melee, or 3 (1d4 + 1) piercing damage at range. Target must succeed on a 12 Constitution saving throw or take 5 (2d4) poison damage.
Dankwood Grung
Dankwood grungs come in a variety of colors and play different roles in their community: