The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Dandylion

Dandylion
Dandylion
CR 6
Large Fey, Chaotic Neutral
Reveal Stat Block
Armor Class
14
Hit Points
90 (12d10 + 24)
Speed
50 ft.
str
22
+6
dex
19
+4
con
14
+2
int
16
+3
wis
17
+3
cha
18
+4

Traits

Magic Resistance.The dandylion has advantage on saving throws against spells and other magical effects.
Pack Tactics.The dandylion has advantage on an attack roll against a creature if at least one of the dandylion's allies is within 5 feet of the creature and the ally doesn't have the incapacitated condition.

Actions

Multiattack.The dandylion makes one Bite attack and one Claws attack.
Bite.mw 9 to hit, reach 5 ft., one target. ({@damage 2d6 + 6) piercing damage.
Claws.mw 9 to hit, reach 5 ft., one target. ({@damage 4d6 + 6) slashing damage. If the dandylion moved at least 20 feet straight toward the target immediately before the hit, the target must succeed on a 17 Strength saving throw or have the prone condition. If the target has the prone condition, the dandylion can make one Bite attack against it as a bonus action.
Rejuvenating Seedpods (2/Day).The dandylion releases a burst of seedpods from its tail, filling a 10-foot-radius sphere centered on itself. Each creature of the dandylion's choice in the sphere can immediately end one of the following conditions on itself (creature's choice): blinded, deafened, paralyzed, or poisoned. In addition, all soil in the sphere's area is enriched, restoring withered vegetation in the area to full health and causing all crops in the area to produce twice the normal harvest for the next year.
Reactions.Reactions the creature can take:
Roar of Pride.When a creature within 60 feet of the dandylion hits it with an attack roll, the dandylion can unleash a furious roar. The creature that triggered this reaction must succeed on a 15 Wisdom saving throw or have the frightened condition until the end of the dandylion's next turn.

Dandylion

Created by Jones D.-D.

Dandylions are herbivorous farmers who cultivate beautiful gardens of flowers and fields of crops in the Feywild. If treated with respect, dandylions are glad to share their wealth of knowledge about farming with those who show interest in the subject. They give great gardening advice, and their fruits and vegetables are healthy and delicious. Some of their crops also have magical properties, making them valuable as potion ingredients and spell components. Dandylions protect their farms ferociously, and anyone who tramples on or steals from a dandylion's bounty is likely to incur the creature's fury. The surest way to entice a dandylion to give up some of its beloved produce or flowers is to flatter it.

A dandylion has soft green fur woven with small leaves. A small, fluffy seed head at the end of the dandylion's tail contains seed pods. These seed pods enrich soil, giving rise to healthy plants and bountiful harvests. Often, dandylions weave necklaces with petals from their flower gardens and brag about the fertility of their soil. Dandylions love to boast about the fullness of their sunny yellow manes.