The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Daask Bruiser

Daask Bruiser
Daask Bruiser
CR 9
Medium Humanoid (gnoll), Neutral Evil
Reveal Stat Block
Armor Class
17
Hit Points
150 (20d8 + 60)
Speed
30 ft.
str
20
+5
dex
13
+1
con
16
+3
int
10
+0
wis
12
+1
cha
14
+2

Traits

Blood Frenzy.The bruiser has Advantage|XPHB on attack rolls against any creature that doesn't have all its Hit Points|XPHB.

Actions

Multiattack.The bruiser makes three Pummel attacks and uses Glare.
Pummel.m 9, reach 5 ft. ({@damage 2d6 + 5) Bludgeoning damage.
Glare.wis 14, one creature the bruiser can see within 30 feet. The target has the {@condition Frightened|XPHB condition until the start of the bruiser's next turn.
Reactions.Reactions the creature can take:
Smackback.The bruiser takes damage from a creature within 5 feet. {@actResponse The bruiser makes one Pummel attack, targeting the triggering creature.

Daask Bruiser

Intimidating and powerful, bruisers lead Daask operations when more violent and decisive shows of force are needed. These enforcers relish the brutality of their work.