Cultist of Bane

Cultist of Bane
CR 9Small Humanoid, Neutral Evil
Reveal Stat Block
Armor Class
16Hit Points
142 (19d8 + 57)Speed
30 ft.str
18
+4
dex
14
+2
con
16
+3
int
13
+1
wis
19
+4
cha
15
+2
Traits
Determined Survivor.The cultist regains 10 Hit Points|XPHB at the start of each of its turns if it is Bloodied|XPHB and has at least 1 Hit Points|XPHB|Hit Point.
Actions
Multiattack.The cultist makes three attacks, using Gauntlet or Oppressive Burst in any combination. It can replace one attack with a use of Spellcasting to cast Dominate Person|XPHB, if available.
Gauntlet.m 8, reach 5 ft. ({@damage 3d8 + 4) Bludgeoning damage.
Oppressive Burst.r 8, range 120 ft. ({@damage 2d10 + 5) Psychic damage, and the target can't take Reactions until the start of the cultist's next turn.
Reactions.Reactions the creature can take:
Counterattack.The cultist is hit by an attack roll. {@actResponse The cultist makes one Gauntlet or Oppressive Burst attack against the triggering creature.