The Aethervale

Command Palette

Search for a command to run...

Admin
monster

Core Spawn Crawler

Core Spawn Crawler
Core Spawn Crawler
CR 1
Small Aberration, Chaotic Evil
Reveal Stat Block
Armor Class
12
Hit Points
21 (6d6)
Speed
30 ft.
str
7
-2
dex
14
+2
con
10
+0
int
9
-1
wis
12
+1
cha
6
-2

Traits

Pack Tactics.The crawler has advantage on an attack roll against a creature if at least one of the crawler's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack.The crawler makes four attacks: one with its bite, two with its claws, and one with its tail.
Bite.mw 4 to hit, reach 5 ft., one creature. ({@damage 1d4 + 2) piercing damage and the target must succeed on a 11 Wisdom saving throw or become frightened until the start of the crawler's next turn.
Claws.mw 4 to hit, reach 15 ft., one target. ({@damage 1d4 + 2) slashing damage.
Tail.mw 4 to hit, reach 15 ft., one target. ({@damage 1d6 + 2) piercing damage.

Core Spawn Crawler

The smallest and most numerous of the core spawn, these eyeless creatures scurry through the subterranean darkness with the help of their four irregular, gangly arms and hooked prehensile tails. Core spawn crawlers rarely travel alone, and a group of these agile predators is known as a vein of crawlers. Their clattering taloned limbs warn of their presence as they scuttle through the shadow-haunted depths of the earth.

The Elder Evils assault the multiverse in strange and calamitous ways. Sometimes they breach the Material Plane by exploiting the unfathomable energy and darkness found in the world's depths. These terrestrial manifestations of loathsome alien agendas are known as core spawn, and they are as varied in their physiology as they are horrific.

Their concentration in the desolate lands of Blightshore makes the core spawn a challenge to research, and many who have sought to observe or study these nightmarish entities rarely return. Those who do return are often shells of their former selves who speak of horrifying underground labyrinths of twisting caverns and malevolent nests where other denizens of the Miskath Strand are dragged below to some infernal purpose.

Offspring of Calamity

The aberrant creatures known as core spawn are a subterranean breed of heralds, servants, foot soldiers, and lieutenants of the Elder Evils, awakened in the depths by the cataclysmic actions of the Betrayer Gods and their minions. They often appear on the surface world in the wake of seismic events, such as that which created the bottomless Miskath Pit of Eastern Wynandir. Warlocks and cultists sometimes gather together to hasten the arrival of core spawn to the Material Plane, focusing their arcane power on areas of natural seismic instability when the signs and stars are right.