The Aethervale

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monster

Clockwork Kraken

Clockwork Kraken
Clockwork Kraken
CR 10
Large Construct, Unaligned
Reveal Stat Block
Armor Class
17 (natural armor)
Hit Points
142 (15d10 + 60)
Speed
30 ft.
str
20
+5
dex
12
+1
con
18
+4
int
3
-4
wis
11
+0
cha
1
-5

Traits

Magic Resistance.The clockwork kraken has advantage on saving throws against spells and other magical effects.
Independent Tentacles.The clockwork kraken has eight tentacles, each of which is treated as a Medium creature, moves independently on the construct's turn, and has a flying speed of 40 feet. The clockwork kraken's senses operate through its tentacles as well as its main body. Each tentacle can be attacked independently, with damage dealt to tentacles applied to the clockwork kraken's hit point total. A tentacle is destroyed if it takes more than 20 damage. Reducing the construct to three or fewer tentacles reduces its attacks accordingly. A clockwork kraken can regrow any destroyed tentacles at the end of a long rest.

Actions

Multiattack.The clockwork kraken makes four tentacle slam attacks.
Tentacle Slam.mw 9 to hit, reach 5 ft., one target. ({@damage 2d6 + 5) bludgeoning damage.

Clockwork Kraken

A terrifying marvel of engineering, built to resemble the legendary sea monster. Its brass tentacles crush ships, while its gears churn the water into a frenzy.